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Simulating a swamp in Blender

This last week I’ve been working on creating a VFX shot where a creature is submerged into a swamp. Something I spent a lot of time on was actually getting the creature to interact with the water and mud realistically. In this tutorial, I’ll share how I created the simulations for the ripples and the mud clouds that get kicked up underwater

Intro: 00:00
Water sim: 00:22
Mud sim: 02:31

Simulating a swamp in Blender


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  • Price type: Free
  • Price: Free