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NEW FEATURE: Volume Grids | Geometry Nodes Tutorial (Blender 5)

In this tutorial, ChrisP introduces you to the new Volume Grids feature in Blender 5, which allows you to access volumetric simulations like smoke and fire inside Geometry Nodes.

Creating a Smoke Simulation

  • Create an icosphere and apply quick smoke.
  • Adjust the smoke domain settings.
  • Animate the smoke inflow for a single puff effect.
  • Add turbulence for more dynamic smoke.

Baking the Simulation

  • Set the cache settings and bake the simulation.
  • Save the VDB files for use in Geometry Nodes.

Using Volume Grids in Geometry Nodes

  • Import the VDB files into Blender.
  • Access the density and velocity data from the VDB files.
  • Visualize the density grid by distributing points and instancing objects.
  • Create a mesh and manipulate it based on the smoke simulation.

Advanced Techniques

  • Use the velocity vector to influence mesh movement.
  • Adjust the size of instanced objects based on density.
  • Manipulate the velocity vectors for additional effects.

By the end of this tutorial, you’ll have a solid understanding of how to use Volume Grids in Blender 5 to create stunning animations with Geometry Nodes.

(This summary was generated using AI)

NEW FEATURE: Volume Grids | Geometry Nodes Tutorial (Blender 5)


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