Free

Blender 3D: Geometry Nodes Particle Logo Simulation

In this tutorial by KennyPhases, you’ll learn how to create a dynamic particle logo simulation using geometry nodes in Blender. This effect allows you to interact with a logo, turning it into a particle field that can be manipulated in real-time.

Inspiration and Setup

  • Inspired by the Mensa Foundation website’s interactive brain logo.
  • Special thanks to a user on Blender Stack Exchange for their helpful answer.

Creating the Particle Effect

  • Start with a single vertex and build the geometry nodes setup from scratch.
  • Add a grid and instance spheres onto it to create points.
  • Use a stored named attribute to record the original position of the points.

Simulating the Particles

  • Add a simulation zone and a set position node to move the points.
  • Use a switch node to compare the points’ proximity to a sphere and decide their movement.
  • Implement vector math nodes to calculate the points’ return to their original position.

Enhancing the Effect

  • Add noise texture to make the points idle and appear alive.
  • Introduce varied timing for the points to snap back, creating a more organic feel.
  • Use a menu switch to apply the effect to different objects, including custom geometries and logos.

By the end of this tutorial, you’ll have a versatile particle logo simulation that can be applied to various objects and logos, enhancing your Blender projects with interactive and dynamic effects.

(This summary was generated using AI)

Blender 3D: Geometry Nodes Particle Logo Simulation


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  • Price type: Free
  • Price: Free