In this week’s video we finalize the Xerocole sculpt in Blender by optimizing the sculpt through Multiresolution, adding in final details such as fur, wrinkles, etc., and adding a coat of paint through Vertex Painting.
In this week’s video we finalize the Xerocole sculpt in Blender by optimizing the sculpt through Multiresolution, adding in final details such as fur, wrinkles, etc., and adding a coat of paint through Vertex Painting.