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MAD – Materials for Architectural Design

A collection of mostly procedural materials composed mainly for the purposes of architects and designers. The intention is to create a collection of new, freshly made, clean, strong and durable materials for architectural visualization or product rendering.

Other Blender material libraries tend to be extremely complicated. To obtain photorealism, only a few basic components are often enough. MAD tries to go for a minimum of basic components. In the first place is clarity, speed, and simplicityLess is more. 

Advantages of the MAD collection

– unlimited updates

– specially designed for Blender

– focus on architecture and design

– photorealism

– easy handling, only basic components

– understanding and learning the principles of creating materials

– most materials are set to Object Mapping, there is no need to solve UV maps

Advantages of procedural materials

– they have a faster calculation

– extremely high detail

What the collection does not include:

– does not contain dirty, broken, cracked surfaces

– stylized gaming and artistic graphics

 

Selection from 118 shaders:

MAD – Materials for Architectural Design


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