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3D Point Clouds in Blender: Starter Guide

In this video, you’ll learn how to integrate and process 3D Point Clouds in Blender. We address the complete workflow from point data I/O to scene setup and rendering in Blender. I illustrate the case of an Indoor Extraction Scenario where you would need to create a stunning rendering to show off the best route to take to gather an artifact of interest.

I go through a 9-step process that follows the different chapters.

► ADDITIONAL RESOURCES
– The 3D Datasets:

► OPEN TUTORIALS FOR 3D DATA PROCESSING
– Medium Articles: https://medium.com/@florentpoux

► ONLINE COURSES FOR 3D DATA SCIENCE
– 3D Geodata Academy: https://learngeodata.eu

► FOLLOW ME
– Linkedin: https://www.linkedin.com/in/florent-poux-point-cloud/

Chapters
00:00 Point Cloud to Blender Overview
00:57 9-Step Workflow Overview
01:21 Step 1: Download Blender
02:07 Step 2: Point Cloud Pre-Processing
04:13 Step 3: Import Point Cloud in Blender
05:30 Step 4: Blender UI Setup for Point Clouds
07:09 Step 5: Geometry Nodes for Point Clouds
08:46 Step 6: Material Setup with Shader Nodes
10:00 Step 7: Lightning Setup for Point Clouds
12:22 Step 8: Storyboard Definition for Route Extraction
13:45 Step 9: Using Geometries with Point Clouds
17:17 Conclusion: Point Cloud to Blender

3D Point Clouds in Blender: Starter Guide


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