Wanted to make this tutorial for a few months now but never got around to it
Easy way to make any objects balance on each other, its not the most realistic but I think it could add more character and fun to an otherwise still animation
Tutorial includes making the rocks, setting the origin points for balancing and using the graph editor noise modifier to make them wobble around. Let me know if you guys have any questions
Balance Anything in Blender
- Price type: Free
- Price: Free
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