here’s how I achieve low-poly camera/texture projections in blender, this is useful because the standard approach of Project-From-View needs a lot of geometry to look right, which can bottleneck your scene if you plan to add other meshes
Corridor Image: https://unsplash.com/photos/xx6oIX-SQKc
Original Post: https://blender.stackexchange.com/questions/213542/how-to-do-projection-mapping-camera-mapping-without-distortion-but-without-ad
Nuke Footage From: https://www.youtube.com/watch?v=6ZDMpXKQlSM
Better Camera Projections in Blender
- Price type: Free
- Price: Free
Stats (monthly)
Not enough data to display yet.Related
Free
I discovered a texturing technique, I share it with you
Free
Blender Texture Painting For Beginners | Tutorial
Free
Material Creation for M48 Survival Spear Tutorial
Free
PS1 Style in Blender Tutorial | Polygon Runway
Free
The Power Of Masking in Blender
Free