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Blender 4 Character Creation Breakdown Tutorial: RETRO SPACE GIRL (Modelling, Materials, Rigging)

This video is a detailed breakdown of how i made this space ranger character in Blender 4 from concept through to finished (almost) game ready product. You can see the chapters below for a guide to the steps involved.

0:00 – Intro
0:14 – Sketching References
0:48 – Bring References into Blender 4
2:08 – Start sculpting – Detail level 1
4:49 – Hand Sculpting
4:46 – Sculpting the face
5:40 – Retopology – using Quad Remesher (paid for addon)
6:14 – Making the Boots
7:23 – Making the Gun
7:56 – Hair Level 1
8:12 – The Pipe for the oxygen tank
8:35 – Materials & Textures
8:52 – Texture Painting the face
9:35 – Hair second level of detail
10:29 – Rigging using the Rigify addon (comes with blender)
10:56 – Weight Painting – Parenting to bones
11:31 – Rigging the gun – Parenting with an empty
11:48 – Posing the Character
12:28 – Using Shape Keys – Fixes pinching on rig & poses face
14:01 – The Tentacle
14:38 – The Helmet

Blender 4 Character Creation Breakdown Tutorial: RETRO SPACE GIRL (Modelling, Materials, Rigging)


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