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Blender Blackberry With Geometry Nodes | HD Tutorial

In this tutorial, you’ll learn how to create a blackberry using geometry nodes in Blender 4.4, guided by Jan van den Hemel from the PIXXO 3D channel. This tutorial introduces you to essential geometry nodes workflows and helps you brush up on your Blender skills.

Main Steps

Create the Berry Shape

  • Start with a cube, subdivide it, and smooth it.
  • Adjust the shape to create a basic berry form.
  • Add a subdivision surface modifier.

Generate Berries with Geometry Nodes

  • Create a new geometry nodes network.
  • Distribute points on faces and instance spheres to create berries.
  • Control the size and distribution of the berries.

Create the Hair System

  • Realize the berry instances.
  • Distribute points on the berries and instance curves to create hairs.
  • Control the length, thickness, and curvature of the hairs using noise and ramp nodes.

Materials and Rendering

  • Create simple materials for the berries and hairs.
  • Set up basic lighting and render settings.
  • Add a stem to complete the blackberry model.

By the end of this tutorial, you’ll have a comprehensive understanding of using geometry nodes to create complex objects in Blender.

(This summary was generated using AI)

Blender Blackberry With Geometry Nodes | HD Tutorial


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