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Blender Tutorial: 14 Non-photoreal Stylization Techniques (Advanced)

In this bonus tutorial from Creating Stylized 3D Art in Blender we’ll explore 14 different non-photoreal stylization techniques.

Retro Color Quantization shader (Eevee, Cycles) by Alex Heskett on Gumroad: https://gumroad.com/l/CoRxkG​

BEER/MALT (Blender NPR Project): https://blendernpr.org/beer/​

Timecodes:
00:00​ – Start
00:46​ – Eevee Lowpoly
02:00​ – Toon Shading (Simple)
03:06​ – Pixel Art
04:22​ – Retro Color Quantization
05:25​ – Comic Book (Into the Spiderverse-style DOF)
06:35​ – Abstract Toon (Cycles Denoising)
07:22​ – Voxel Art
07:59​ – Projected Painted Texture
09:09​ – Toon Shading (Advanced)
10:21​ – Outlines (Realtime)
11:29​ – Halftone
13:01​ – Outlines (Freestyle)
14:12​ – Style Transfer (EbSynth)
15:22​ – BEER/MALT
19:42​ – Outro

Blender Tutorial: 14 Non-photoreal Stylization Techniques (Advanced)


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