In this bonus tutorial from Creating Stylized 3D Art in Blender we’ll explore 14 different non-photoreal stylization techniques.
Retro Color Quantization shader (Eevee, Cycles) by Alex Heskett on Gumroad: https://gumroad.com/l/CoRxkG
BEER/MALT (Blender NPR Project): https://blendernpr.org/beer/
Timecodes:
00:00 – Start
00:46 – Eevee Lowpoly
02:00 – Toon Shading (Simple)
03:06 – Pixel Art
04:22 – Retro Color Quantization
05:25 – Comic Book (Into the Spiderverse-style DOF)
06:35 – Abstract Toon (Cycles Denoising)
07:22 – Voxel Art
07:59 – Projected Painted Texture
09:09 – Toon Shading (Advanced)
10:21 – Outlines (Realtime)
11:29 – Halftone
13:01 – Outlines (Freestyle)
14:12 – Style Transfer (EbSynth)
15:22 – BEER/MALT
19:42 – Outro
Blender Tutorial: 14 Non-photoreal Stylization Techniques (Advanced)
- Price type: Free
- Price: Free
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