Free

BloodCrest Mountain | Rendering The Different Layers In Blender + Compiling In Photoshop

BloodCrest Mountain | Rendering The Different Layers In Blender + Compiling In Photoshop

The Bloodcrest Mountain saga continues, this time touching on how I rendered all of the different layers out in Blender, and how I compiled the renders together into one PSD file. Next part we’ll FINALLY start the paintover, which I know all of you have been very excited about! 😁

BloodCrest Mountain | Rendering The Different Layers In Blender + Compiling In Photoshop


View on YouTube
Stats (monthly)
Not enough data to display yet.