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CONCEPT CREATION | Pȳramis Character Design | Basemesh

CONCEPT CREATION | Pȳramis Character Design | Basemesh

This week on POLYCOSM we continue the work on “Pȳramis”, a Lovecraftian horror-inspired character design, and flesh out the basemesh in Blender using Blender’s sculpt tools, booleans and the screw/skin modifyer.

CONCEPT CREATION | Pȳramis Character Design | Basemesh


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