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Distribution of Shapes Theory for Better Renders

If there’s a secret of creating better renders it’s probably distribution of shapes. The theory that I first saw in one of the Neil Blevins’ tutorials and that has been helping me with 3d art since then.

Robo model by Manu Järvinen. Check Manu’s website: https://www.manujarvinen.com/

Distribution of Shapes Theory for Better Renders


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