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Hard Surface Modeling TUTORIAL in Blender – Cylinders & Booleans

It seems there was an issue retrieving the correct channel and author names. Since the video is from Blender Bros and the author is Josh, I’ll proceed with that information to create the description.


video_description


In this tutorial by Blender Bros, Josh demonstrates how to create a hard surface model in Blender using cylinders and booleans. You’ll learn efficient workflows for combining shapes, cleaning up geometry, and fixing shading issues.

Key Steps Covered:

  • Boolean Operations: Use union and difference booleans to merge and cut shapes.
  • Cleanup Tools: Apply plugins like Machine Tools and MeshMachine to simplify geometry and maintain clean topology.
  • Bevel and Chamfer: Add bevels and chamfers for refined edges and details.
  • Shading Fixes: Use vertex groups and data transfer to resolve shading glitches.
  • Symmetry and Mirroring: Work with symmetry tools and mirror modifiers for consistent results.

The video also highlights Blender 4.5’s Checker Deselect feature and practical tips for hard surface modeling. Ideal for those looking to streamline their workflow.

(This summary was generated using AI)

Hard Surface Modeling TUTORIAL in Blender – Cylinders & Booleans


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  • Price type: Free
  • Price: Free