In this tutorial, you’ll learn how to create a futuristic sci-fi cityscape in Blender with ChuckCG. This video covers essential techniques and new Blender features to enhance your 3D environment skills.
Scattering Assets
- Import and organize sci-fi building models.
- Use Geometry Nodes to scatter buildings across a grid.
- Adjust density, scale, and rotation for varied city layouts.
Lighting and Environment
- Set up HDRI lighting for realistic reflections and backgrounds.
- Enable the Node Wrangler addon for easier image rotation.
- Add sunlight and atmospheric effects with volume scattering.
Building Details
- Create low-poly buildings with basic shapes and textures.
- Apply facade textures using cube projection.
- Enhance details with beveling and additional materials.
Final Touches
- Use the compositor to add glare and bloom effects.
- Enable ray tracing for improved shadows and reflections.
Download the assets used in this tutorial.
Textures courtesy of Poly Haven and AmbientCG.
(This summary was generated using AI)