Free

Make realistic vines in Blender with Geometry nodes

Here’s how you can make procedural vines with leaves and thorns in Blender with very little modeling and using image textures. Photo realistic results and tons of control over vine attributes.

0:00 Intro
0:18 Scene setup
1:11 Leaf creation and material
4:22 Vine drawing
6:08 Thorn creation
8:04 Geometry nodes making the vine
10:22 Scattering leaves
12:09 Leaf alpha viewport fix
13:32 Random leaf scale and control
16:20 Random leaf rotation
17:00 Vine material
19:02 Thorn scattering
20:36 Naming and min/max for controls
25:54 Leaf shape variation
25:45 HDR lighting
26:16 Make it an asset for the asset browser

Make realistic vines in Blender with Geometry nodes


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  • Price type: Free
  • Price: Free

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