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Perfect displacement with Low Poly meshes

Previously we looked at adding displacement detail with alpha textures in Sculpt Mode. While you need a lot of geometry for that, you can use the same textures on very Low Poly models by texture painting directly onto the displacement map.

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Writer & voice: Jan van den Hemel https://linktr.ee/JanVanDenHemel
Editor: Tushar Ganesh https://www.artstation.com/hush_97
Music: Python Blue https://www.python-blue.com/
Alpha Textures created by Paul Dave Malla https://www.artstation.com/pauldavemalla/store

Perfect displacement with Low Poly meshes


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