In this video, Louis du Mont from CG Boost shows how to create a low poly parrot robot, painting and optimizing pixel textures, adding a simple rig, and exporting for real-time use, all inside of Blender.
Main Steps:
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Modeling the Parrot:
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Start with primitives and use modifiers like the mirror modifier.
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Utilize the loop tool to create circular shapes.
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Focus on creating half of the character for efficient UV mapping.
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UV Mapping and Texturing:
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Create UV maps with generous margins for low-res textures.
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Use constant falloff brushes to paint base colors and details.
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Add shading and highlights using an overlay texture method.
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Rigging and Animation:
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Add bones and set up a simple rig with weight painting.
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Create start and end poses for a basic animation.
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Use bounce motion interpolation for a dynamic effect.
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Exporting the Model:
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Prepare the model for real-time applications.
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Export in GLTF format for use in viewers or platforms like Sketchfab.
Resources and Links:
- Robotic Planet Course
- Project Files
- Blender for Beginners
- Blender Secrets E-book (affiliate)
- Newsletter
- GLTF Viewer
- Sketchfab
Follow CG Boost:
Video Transcription:
The transcription details the step-by-step process of creating the low poly parrot robot, including modeling techniques, texturing, rigging, and exporting.
(This summary was generated using AI)
Pixel Poly – Create a LOW POLY parrot bot in Blender #b3d #lowpoly #gamedev
- Price type: Free
- Price: Free