Proxy Plus Displaying a rigged character broken up into multiple meshes to improve performance
Paid

Proxy Plus

What does Proxy Plus Do?

It automates proxy creation and management to improve viewport performance. The proxies generated are only visible in the viewport – the render will still render your full-fidelity mesh. It comes with several utility operators:

  • Generate Proxy Rig Mesh – Deforming meshes drastically slow down 3D viewport performance during animation playback. Proxy Plus solves this by generating mesh objects that, instead of deforming, follow each bone.
  • Generate Decimated Proxy – For non-rigged meshes (or if you just want only one proxy object), this operator simply applies a decimate modifier to a proxy copy of selected objects. Again, these proxies are only visible in the viewport – the render only uses your full-fidelity character.
  • Toggle Proxy – switch between the proxy and full-fidelity meshes generated above!
  • Adaptive Proxy Mode – when enabled, automatically reduce subdivisions for existing deselected objects!

Proxy Plus


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