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Shading & Lighting a Character – Blender and Substance 3D Painter Workflow

00:00 – Intro
00:28 – Final Substance 3D Painter maps
01:15 – Using AgX to replace Filmic
02:45 – Organizing the scene with Collections
04:07 – Lighting in Blender using Three Point Lighting
09:39 – Shading the 3D Character in Cycles for Blender
19:33 – Setting up Depth of Field (DOF) for the camera
22:03 – Cycles Blender Settings
26:20 – Realistic Character Portrait Masterclass

Shading & Lighting a Character – Blender and Substance 3D Painter Workflow


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