Paid

Surface Tracker, 3D Viewport Mask


This tool helps to do compositing directly in the scene.

 

Surface Tracker (New):

  • Deformed Mesh Creation: Easily generate a deformed mesh surface from tracked footage.
  • Effortless Image Projection: Project images onto the deforming surface with ease.
  • Depth Map: Calculate an approximate depth map for added realism.
  • VFX in 3D Viewport: Perform visual effects directly within the 3D Viewport.
  • Track Cleanup Add-on: Simplify your tracking cleanup process with the included add-on (Download).

 

3D Viewport Mask:

  • Mask Creation: Easily generate masks based on curves or meshes.
  • Compositing in 3D Viewport: Perform compositing directly within the 3D Viewport.
  • Diverse Mask Settings: Access various mask settings for enhanced control.
  • Layer Stacking: Combine multiple mask layers for intricate masking effects.

Plane Subdivisions:

  • The plane can have a different aspect ratio while importing an image as a plane. Thus using the Subdivision modifier does not give uniform grid divisions. This tool allows subdividing the plane by considering the aspect ratio, producing uniform grid divisions, which are essential for the 3D Viewport Mask.

 

How To Use

You can directly use the Product blend file or you can use these as assets by specifying these Product folders as Assets Library.

Documentation

Surface Tracker:

 

3D Viewport Mask:

A video demo is also available on my YouTube channel: 3D Singh VFX

 

About

These are modifiers (Surface Tracker, 3D Viewport Mask, Plane Subdivisions) that are made with geometry nodes and can be used in Blender 3.3, 3.4, 3.5, and 3.6.

Surface Tracker, 3D Viewport Mask


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