Paid

Volcanic Lava | Procedural Texture

 

 

 

 

 

 

 

The procedural texture is a technique for generating digital textures that allows creating realistic images procedurally, that is, without the need to manually create every detail of the image.

The texture can be created from a series of layers that are combined to form the final image. Each layer can be configured to generate different aspects of the texture, such as color, roughness, and brightness. To create a texture of volcanic lava, it is possible to use layers that generate random patterns to simulate the irregularities of the surface of the lava.

One of the main advantages of procedural texture is its flexibility. Since the texture is generated through algorithms, it is possible to easily adjust the parameters to obtain different results. Additionally, the texture can be scaled to different resolutions without loss of quality.


Texture developed using Substance Designer, all procedural and customizable.

You will receive the Substance Designer project that can be modified as you wish and also in .Sbar format that can be opened in Substance Player giving you the possibility to make some customizations without having to understand Substance Designer.

In the demo video, you can see how to customize the texture using the Substance Player, something simple to do that allows you to make several variations of the same textures.

The intention is to facilitate the use of these textures by modifying just a few options and having different textures for your scenario or environment.


Link to demonstration video: https://www.youtube.com/watch?v=tBJqbzZxsJ0


Link where you can download substance player.

Substance Player

*This program is free.

*Always use texture resolution at 2048×2048 or 4096×4096


Package contents that you will have access to download.

You will receive files  in the following formats:

Blender project files included, the same project that was used to render the images in the gallery.

Substance Designer project

Substance Player project

4k textures exported in PNG format, Base Color, Roughness, Normal OpenGL, Normal DirectX , AO, Specular and  Height maps.

The package already includes textures exported in PNG format, and maps in 4k size.

As I mentioned earlier, you can use the Substance Player to make new variations and export in whatever format you want and use in any other software you like.

* You need to use Blender 2.80 or higher to open the project correctly.


If you have any questions or need help with the project files.
Feel free to contact me via email or social media.

Email: [email protected]

Instagram: @danilo_kstro

Twitter: @danilo_Castro

Thanks for the support.

Volcanic Lava | Procedural Texture


View on Blender Market

Blender Bazaar may earn a % of the revenue of this product


Stats (monthly)
Not enough data to display yet.